Friday, April 04, 2008

Sap and the CheapShot

Lately I have been looking for Ideas for contests and the prizes I should award the winners of those contests. I have decided I definitely want the outcome to benefit the site overall. One of the members of the Cloak-and-Dagger, Rokzilla, posted a video that instructs clearly how to perform Sap, Cheap Shot your opponent while sapped with out breaking the sap and then restealthing. Here is the video:




This raises a couple of questions. First what is the point of this move? Second would anyone let you finish the sequence before trinketing? Third what could you do with this?

Well the obvious purpose of Cheap shotting a target while sapped and restealthing is to stack combo points. If you are using premed and Initiative then you are usually starting with 5 to begin with. But if you don't have premed this is a great poor man's premed.

The second question is would any class let you do this... the quick answer is maybe. Most classes will not trinket your sap because you are doing no damage and they would rather save it for say a kidney shot. Now since you are not damaging them it is in their best interest to save that trinket for later. A more experienced player may realize what you are doing and try and stop you. But it is likely in a 1v1 situation that this can be executed cleanly.

The third point is what will you do with the combo pts. Against a high armor target you can open with Garrote / Rupture / Vanish and allow your dots to tick your targets health away before reapplying sap and opening with cheapshot / kidneyshot sequence. Getting a solid 5 pt Expose Armor off on your target could also be a beneficial way to start the fight. Would it be possible to Sap / Cheapshot / Expose Armor / Restealth /Resap / Cheapshot / Kidneyshot. Only a 3 pts Expose Armor but on a cloth target it might be well worth it.

Just some things to consider. This move is relegated to duels and 1v1 situations but executed properly can definitely stack the deck and combo points in your favor.

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Friday, March 28, 2008

How to World PVP on a PVE Server!

Well I wanted to find something to add to my PVP Notebook. Who would have thought that my inspiration would come from a PVE server? The other day I stumbled upon this video.



This is pretty hilarious. Using a disguise to make himself look like a Furbolg and /walking instead of running around the player creates a perfect setup for flagging an unsuspecting player. Once the target engages you are free to attack back of course.

It makes me wonder what other strategies to PVE players have for getting the opposite faction to flag up? How do you engage in world pvp on a server that has it switched off by default? I am looking forward to hearing your methods.

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Friday, March 21, 2008

Focus on the Details!

Focus is a feature that has been implemented for quite some time. When I got back to wow though I still had not worked with it much and didn't think much of it. It Arena or any other type of coordinated PVP (and even PVE) its amazing. I am going to try and break this down for the Rogues that have not tried this.

Focus sets a secondary sticky target. You can change your primary target all you want but your focus target will be the same until you decide to change it. Even after it has died. To set a focus target just target something and type /focus

If you have a unit frame for focus target you should see something appear. If you have everything in pitbull unit frames enabled you probably saw half a dozen bars appear. Just in case you ever wanted to know... Your focus target's target' target's target's target's is always Kevin Bacon.

Now that you have your focus set you can start writing focus into your macros. This is where I was orginally turned off to focus. I couldn't imagine a situation where I would want my blind button to only blind my focus and adding additional buttons did not appeal to me.

/cast [target=focus,exists,harm,nodead][harm,nodead] Blind

This macro will cast Blind on the focus target if it has been set to an enemy that is not already dead or it will simply blind your target if it is an enemy that is not dead.

/castsequence [target=focus,exists,harm,nodead] Sap, Blind

I beleive this macro will allow you to Sap and then Blind your focus. The only problem is that you wont be able to blind unless the sap was successful. So probably not something I would use. But you can see the benefit... one button that you press whenever its your turn to cc the focus target. Combine that with a warlock's cc abilities also set in a focus macro like that and you have a very nasty ability to keep one target cc'd while you dump your dps on your primary target.

/castsequence [target=focus,exists,harm,nodead] ShadowStep, Kick

If you have extra space on your keyboard or have a Nostromo you could set this macro up to Shadowstep to your focus and kick them. The only macro I have tested on this page in live is the first one. The last two are theory that should work based on macro syntax.

Macros adapted from WoW Wiki.
http://www.wowwiki.com/Useful_macros/Rogue

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Tuesday, September 04, 2007

PVP Notebook: Tab Targeting

How many Rogue's out there are keyboard turners? mouse clickers? Put your hands down it doesn't matter... this week. I want to illustrate the benefits of tab targeting. Regardless of your ssytem of mobility with in the world... of warcraft tab targeting is something you need to consider working with. It has uses in PVP as well as PVE aspects of the game. In PVE it makes it extremely easy to cycle through a series of NPC's that are stacked on top of each other.

But I don't really care about the PVE aspect atm. I want to talk about PVP. As a competent Rogue playing in the arenas or even the world pvp scene you need to be able to switch targets quickly and switch back. Often times I will open up on the CC target with Sap Tab Target to the primary DPS target and cheapshot, build combo points and then tab target back to the CC target and Blind before passing CC off to my teamate. Sometimes its a matter of seconds before they break the sap and I have to target back and blind.

The only way to do this reliably each time is with tab targeting. Clicking your target you will miss click in the heat of battle and blind your DPS target wasting your cooldown. Sometimes I knowingly waste my combo points in PvP by tab targeting away from my primary and gouging the secondary. Just to give me a couple of seconds to drop another mutilate on primary.

The first time you try tab targeting if you have never before, you will find it takes a certain amount of practice to keep you from tab targeting past the target you want. This isn't a huge concern if there is only 2 but doing so in Alterac Valley with 20 other enemies near you will require you to click your target or force you through an agonizing tab target circle.

Of course I say tab targeting because thats the default key. You can bind to any key that fits the way you play. I personally have Tab bound to a mouse button on the side of my MX1000 mouse. A fun excersize is to fly on your mount, preferably elite and low to the ground and tab target. Hit stealth right as you fly up to an enemy and hit cheapshot before you land. I dont think there is anything more satisfying. :-)

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Thursday, August 23, 2007

PVP Notebook: Knowing Diminishing Returns

Ahhh... Diminishing Returns. The enemy of every good stunlock if your not careful. Ever watched a video of a Rogue PvPing and seen him blind his opponent only to restealth and then sap his target as the blind wears off? Is the undead rogue simply playing with his food at this point? Hardly...

Many learned rogues understand the concept of diminishing returns. Here is an excerpt from wowwiki.com explaining the process.

  • When a spell with diminishing returns is used against a target in PvP, the first effect has full duration.
  • On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%.
  • On the third use, the duration is reduced by 75%.
  • On the fourth attempt, the target becomes immune to the spell.
  • Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect.
So the rogue described above is not simply toying with his opponent. He wants to get the full effect of his cheapshot and kidneyshot. Restealthing in a duel against a DPS class has the same effect. Wait your 15 seconds (as long as they cant heal) and then start back in against them with the full effect of your stunlock. If they are a healer blind, heal yourself, restealth and sap to elimanate diminishing returns on your opponent.

This concept is something I consider finesse. Sure you can power through a 50% shorter stunlock and kill your opponent but knowing this concept makes your moves that much more debilitating. This is the tool of a skilled Rogue acting with precision not one jumping up and down behind you flailing their weapons hoping for the best.

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Tuesday, August 14, 2007

PVP Notebook: Sap vs. Shield

The PVP Notebook is something new that I plan to keep up on. It is simply the random things that I note while dueling or playing arena. At the very least it is reinforcement for me as some of you may already know to do these things. For others it may be helpful.

Sap vs. Shield


One of the things that annoys me in a duel with a priest is his shield. He can keep it up indefinitely and that takes a lot of the bite out of your attack if you front load a lot of your dps. I was contemplating this problem the other day while I was circle strafing a priest outside of Orgrimar. We we're dueling and I didn't want my ambush or my first mutilate to be absorbed. I thought about trying to time it for when his shield died but he was able to keep it up over lapping his shields. I sat there for what seemed like a minute before slapping myself in the forehead.

Approaching him cautiously... i smacked him over the top of the head with the blunt end of my dagger with exactly 3-5 seconds remaining on his shield. Since he normally tries to overlap by less then 1-2 seconds I was able to sit out the remainder of his shield and open up on him with ambush or cheapshot into mutilate. Very simple yet highly effective in duels.

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