In case you think you ended up on Cosmopolitan.com or something, don't worry---this is still Out of Mana, I just wanted to put a slight spin on in this post. 50 ways to keep your man hot? Really, as if 50 is really neccessary. 10 secrets that she'll never tell you? There's more than 10, hun'. A perspective on WoW PVP? Now we're talking.
See the way my (warped) mind looks at it, fashion has very much to do with WoW as well as any other MMO. I'll make my case very simple and brief:
1) Gear = stuff that makes your play experience easier/better, but also satisfies narcistic tendencies. If you think looks has nothing to do with WoW, go take a look at NE Rogues and NE Priests, who really get shafted on racials for PVP, yet people still roll. Go look at faction imbalances that were created instantly from WoW's retail. Go look at the Blood Elf power diet plan. Go look at Orc's shoulder graphics right now (lol, poor Orcs, they'll be fixed soon).
2) In the old Honor system, the Rank 10 and Rank 13 equivalents were the helm and shoulder pieces, the 2 most visible slots on your character. Before Armory, and while /inspect is still limited to same faction, recognizing what stuff your opponent has on was a big factor in what you could expect from them. After the new Honor system was implemented, various threads and topics paraded around the WoW Forums from the more hardcore PVP crowd, mocking the new "Rank 13 shoulders guy, we salute you" (beer commerical reference) which ridiculed the toons with Field Marshal shoulders but crap gear otherwise. The general response? "Hey, they look damn good."
Rank 13 shoulders may appear larger than they really are.3) All the random stuff that can be collected for display purposes---old school being Orb of Deception and the like, new school being stuff you can get off via WoW TCG codes. I mean really, if you have the Witch's hat and Ruby Slippers from Kara, you might as well hunt down the up and coming Broom. There is a definate market for things that make your character stand out even more.
--
Ok, so why does any of this matter? Well, the general PVP'er constantly seeks 1 thing from what I can tell, and that is information.
"What spec should I use?"
"What type of gear should I get?"
"How do I beat X class with Y?"
"10 secrets she'll never tell you."
Which is fine, no one knows EVERYTHING there is to know, there is alot to be learned. However, the sooner you learn "how to learn" yourself---that is to grasp the ability to take in knowledge and information, and then constructively add it to your arsenal, the better off you will be in the long run. At some point, learn how to fish instead of being fed by others.
So without further sidetracks, a major fashion PVP tip to pick up:
Consider what gear you do /show to the opponent, as well as make educated assumptions from what they /show you.
/show helm, go Giants?I'm actually a Yankee's fan, but you wouldn't know that if you saw me rocking SF on the street. With no hat, you couldn't even reliably assume I watched baseball at all. Why no Bronx Bombers? When I go see the Red Sox with my friend who lives in Boston, the aggro range would be huge.
There are 2 pieces of gear you can manually hide, and maybe 1-2 others you can get away with depending on the situation. The helm and cloak via your Interface options, and if you have a Tabard, you can cover up your chest if you are a noncaster. If you are a caster and rock a Robe, then your pants are automatically masked.
I know you are proud of your gear and want to flaunt it, but consider how much info it gives to your opponent. Anyone remember Benediction for poor Priests? They called it a "Self Hunter's Mark", flagging them as a squishy healer in BG for the opposing DPS. My Druid at the moment recently switched from the healing Serpentwhatever staff from Steamvaults to a less visible mace/offhand swap---I can safely say that a big, distinguishable stick that's known to add +Heal strapped to my back caused enough unwanted attention. Remember the engineering goodies from LVL60 PVP, mindcontrol and rocket sapping? If they were displayed on me (as a Pally), the smarter opponents would take pre-emptive measures to negate it when I'd try and ninja a lightly guarded node in Arathi Basin.
Hiding your helm is a solid choice, most head pieces of any worth are very recognizable, especially when distinguishing PVE and PVP gear. Let's turn it around then, and see what happens when your opponent chooses not to /hide. That Mage has red/yellow hood? Crafted, no meta, no Resilience. Arcanist Helm V2.0? Crafted, no meta, more STA centric. Reddish flea collar? Gladiator Season 1, meta gem, Resilience, ugh. That Mage has /helm off? I HAVE NO FREAKIN' CLUE.
The average UI interface will tell you several quick things like Class, Race, HP/MP/Energy/Rage etc. It's up to you to learn what different pieces of gear look like and use that knowledge to be prepared and plot the correct course. If I see a Druid dressed up as a ninja and the batwing staff (quest reward from Ring of Blood, easy to spot), I'll strategize very differently from when I see a Druid with leaves and sticks on his shoulders and a pink dress. Lastly, if he's sporting 4 pieces of Gladiator (Season 1 has different color scheme from the T4 sets), I'll have to prepare in advance for his move speed increase when it comes to kiting.
Now you can say Armory does this in a superior way (especially for harder to see items like belt, bracers, etc.), and I'll agree---although it's more hindsight and has its own limitations. Not everyone logs off in their PVP gear, some people even switch up specs completely at times of the week for both PVE/PVP, and some people just wear Tinfoil hats (or log off /commando). If you meet into the same opponents over and over, it's definately worth it to look them up to give you a better picture. But nothing will replace the intuition and knowledge you gain when you meet them for the first time in battle, by learning to correctly identify gear on the fly.
My friend needs to l2belt herself, especially with no gear swapping in Arena next patch.I'll end with a quick Arena anecdote, 2v2 with us being Rogues vs. 2 Frost Mages. We knew they were Frost because when it comes to Mages, recognizing if they can Iceblock is very important, and Ice Barrier often gives this info away for free. Well they were both Frost so we have to force Ice Block asap before Water Elementals overwhelm us to the point of 0 cooldowns---which happened, we lost that match, being exhausted of resources after 1 mage went down.
What we should have done that might have helped? Picked on the one with crappier gear. One had Oblivion Hood, which is the Lock Dungeon Set 3 and stacked with a meta and STA, the other had something unrecognizable (as well as unrecognizable shoulders, they smelled of AH). Had we went after the latter Mage things might've turned out different, he would've went down faster and we might've spent less time eating bolts and novas to come out ahead at the end.
--
So to conclude, be wary of what gear tells you display to your opponents, and learn how to quickly recognize what different (and most popular) gear looks like to give you an advantage.
--
Posted By Megan to
Out of Mana at 7/15/2007 12:42:00 PM