Vs Warrior/Paladin
Forcing The Divine - The Beginning
Option 1 - CC Paladin / Kill Warrior: Paladin casts Blessing of Sacrifice on the Warrior. Mage Spellsteals Blessing of Sacrifice and Rogue Saps Paladin. Mage and rogue attacks Warrior. Then comes Possibility A) Sap ends on the Paladin without the need to trinket, Paladin begins to heal, and Mage polymorphs him - forcing him to Divine Shield and hopefully healing too late. [Good] Possibility B) Paladin trinkets when Warrior is in trouble and Mage polymorphs him - forcing him to Divine Shield to save the Warrior. [Normal] Possibility C) Paladin trinkets immediately out of Sap forcing us to Polymorph him. At this point, we either kill the Warrior before he Divine Shields or he Divine Shields out of Polymorph. [Bad]
Option 2 - Split DPS: Paladin casts Blessing of Sacrifice on Warrior. We use this to our advantage (since he can't give warrior Blessing of Freedom) and Mage attacks the Warrior. The Rogue keeps the Paladin busy and delivers enough damage to force him to Divine Shield (most likely using trinket to remove Hammer of Justice). If Paladin gives Warrior Blessing of Freedom, Mage must spellsteal it. If the Warrior attempts to kill the rogue, the Mage must keep at least Rank 1 Frostbolt on the Warrior so that he may not reach the rogue. If the Warrior does, the rogue reverts to defensive and returns to stealth. Mage then attempts to kill and Counterspell the Paladin in the meantime, once the Warrior changes targets again, the rogue continues to damage the Paladin to force shield. Preferbly the Rogue got Divine Shield off before the Warrior went for him.
Option 3 - Dual DPS Paladin: Wait until Warriors charges/intercepts Mage and Rogue opens stunlock on the Paladin. Possibility A) Mage Frost Novas Warrior and Polymorphs him. Warrior trinkets out of Polymorph. Mage should be immediately recasting Polymorph in case of such; however, do not finish the cast if he doesn't trinket it. [Normal] Possibility B) Warrior trinkets Frost Nova. Polymorph him and switch to the Paladin. [Good] Mage uses Water Elemental and as much burst damage as possible to force Divine Shield early. If Warrior escapes Polymorph during the stunlock, the Rogue Blinds Warrior.
Time To Change - Offense To Defense To Offense
Option 1 - CC Paladin / Kill Warrior: If the Warrior gets killed at the beginning, this game has been won. However, if the Paladin heals the Warrior just in time, Mage and Rogue split off and play line of sight to bandage until Divine Shield ends. Once its over, this is the time where the Mage Polymorphs the Warrior. Warrior trinkets out of the Polymorph forcing me to Blind him and at the same time keep the Paladin stunned so he can not dispel. Hopefully line of sight will help the process.
Option 2 - Split DPS: Most likely from this strategy the Warrior and Paladin will both be at half health. Mage should continue is onslaught and the Rogue should switch onto the Warrior only if he has full health and/or the Paladin is healing himself first. Possibility A) Paladin is healing himself first and we kill the Warrior, this game has been won. Possibility B) Paladin heals the Warrior first. Mage should then scatter off and find a place to bandage. Rogue should, if not at full health, also start to bandage. If the rogue is at full health he should slow or stun the Warrior and return to stealth. From here your back to step one.
Option 3 - Dual DPS Paladin: Once Divine Shield is up, both players should go defensive, use line of sight, and bandage. Once its over, this is the time where the Mage Polymorphs the Warrior. Whether the Warrior trinkets out of the Polymorph or not is irrelevant. Once hes out, I use my Blind and at the same time keep the Paladin stunned so he can not dispel. Hopefully line of sight will help the process.
Game Over
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Posted By Venick to Venick and Taeveril's Blog at 6/21/2007 02:59:00 AM