Ok... About those changes...
So a couple of people were kind enough to point out to me that I was a bit premature with the changes coming to Rogues. But oh well... patch 2.0.3 looks like it will buffing rogues. I starred the ones that I am looking forward too.
I will be cutting combat completely out of my builds from now on. Where I used to be 31/8/12 I will now be 31/0/20 or some combination of that. Very excited to see what this does for ass/sub builds. What do you guys think?
Rogue
-Shadowstep as 41 Talent Point
*Imp Sap switched out with Elusiveness
*Imp backstab and imp SnD have switched places.
*Imp Sap is now a 2 point talent - 50%/100%
-Surprise attack is now 10% and finishing move can no longer be dodged
-Weapon expertise changed to +10 weapon skill.
*Combo points preserved on previous target if target is changed during combat.
-Evasion (Rank 2) now trainable.
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Osiris' Rogue Guide v3(New)
Stealth FAQ (EU)
Grinding Guide 1.0







