Tuesday, August 22, 2006

The Drums of War... (again)

So here are the changes for the Rogues. I see alot of negative stuff on the official wow forums but im gonna say I really like this patch so far... ill even bold and highlight the stuff I really like!

Rogues
- Due to significant talent changes, Rogues will have all talent
points refunded and can be re-spent. Training costs for all talent
spell replacements have been significantly reduced.
- Vanish now removes effects that allow the caster to always remain
aware of their target (currently Hunter's Mark and Mind Vision).
- Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed.
- All manner of rogue reagents can be found in locked junkboxes
(obtained from pickpocketing).
- Fixed a bug where the Slice and Dice ability wasn't playing an
animation.
- Lethargy Root has been removed from poison vendors and is now a gray item.
- Reduced the number of messages in the combat log when using the
Vanish ability.
- Fixed a bug that made Combo Points disappear from your target when
using Vanish.
- Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand
Assassins in Black Rock Spire. In addition, Eviscerate now increases
in potency with greater attack power.
- Garrote: The damage from this ability has been increased. In
addition, Garrote now increases in potency with greater attack power.
- Relentless Strikes: This ability will no longer trigger when your
finishing move does not hit your target.
- Rupture: Rupture now increases in potency with greater attack power.
- Sap: Enemy rogues will now always lose stealth when you Sap them.

Warriors
- Thunderclap: This ability was left at 10% despite the haste effect
changes. This means its potency has been reduced slightly. -- Any warrior nerf is a good nerf!

Bug Fixes
- Bonescythe Armor: The Eviscerate bonus will no longer trigger when
your Eviscerate does not hit your target.
- Chain-targeted abilities cast by creatures no longer hit stealthed
or invisible players.
- Fixed a bug that caused some non-combat pets to be referred to as
Minions instead of Pets. Mini Diablo however has escaped this fate
and will continue to be referred to as a Minion.
- If a Hunter is unflagged for PvP, an enemy faction rogue won't be
able to disarm his trap. -- Awwwwww!
- Players can no longer drop from combat by repeatedly placing their
pet into passive mode. -- Cheatin' Hunters!

World Environment
Neutral guards are now able to see through the rogue Vanish ability.

Mac
- Added support for controlling iTunes from within World of Warcraft.
You can bind a set of keys for play/pause, next track, back track
and volume up and down. -- NO FAIR!

With the changes I bolded above Rogues will be unstopable!

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6 Comments:

Anonymous ninja-black said...

This true? Combat Daggers best for PvE now? Fill me with info people. Thanks

8/22/2006 05:32:00 PM  
Anonymous Anonymous said...

I got the patch downloaded, however my servers still down so I cant ryout the changes :(.

8/22/2006 05:52:00 PM  
Blogger Jules said...

As far as the iTunes thing goes.. I mean.. you can just use Winamp on PC and it's got global hotkeys. Works while in any game. I'm not sure about other clients, but when I saw that note I was like "?? Get with the times, Blizz/i-whatever! ;)".

8/22/2006 06:23:00 PM  
Anonymous Anonymous said...

Perhaps Firefox isnt displaying bold correctly so just to check.. among all the rogue changes, the ones you particularly like are:

- pickpocketing mobs other people are killing (is there any real pratical use for this?)

- an unused item being removed from vendors

- removing the messages allowing us to see how broken vanish is

Says a great deal about the rogue patch.

8/22/2006 11:01:00 PM  
Blogger Cerias Shadows said...

It was a bit of a joke... i actually like all the stuff thats not bolded :-)

8/23/2006 12:29:00 AM  
Anonymous Anonymous said...

well actually the iTunes Control doesnt work on macs atm cuz the function is reserved to Blizzard UI …

8/24/2006 05:20:00 PM  

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